SDEF
origin 0 1 0
scale 1.5
path models/securton
secgun_base.tga
secgun_base.sbm

idle secgun_idle.sam
fire secgun_fire.sam

id 200 group gunmodel bone barrel 0 45 0

//
// The initialization section
//
!init:
//
// Define the animation sound references
//


//
// The main section
//
!main:
//
// Define the client/server animation references
//
server fire first weaponsound
server fire first shoot
